Music Quiz Game Modes
The interface uses a clear and vibrant color scheme with well-defined interactive elements, making the different game modes easy to identify and select. However, improvements could be made in spacing and alignment consistency to reduce cognitive overload and enhance readability, especially for long lists of options.
Public

Design Score
Polish Opportunities
Design Perspectives
0To Review
Recommended Fixes by Impact
0Total
Fixes by Category
3
Color & Contrast1
Content Readability & Clarity3
Visual Consistency, Imagery & Media1
Navigation & Structure1
Conversion & Actions2
Tone, Friendliness & Delight2
Accessibility & Input Ergonomics2
Efficiency & Cognitive Load2
Flow & States Completeness2
Strategic DesignRecommended Fixes by Impact
0Critical
4Major
15Moderate
2Minor
No visual active state in bottom navigation bar
Major
Orientation Missing (Environment/Role/Location)
The Problem
The bottom navigation bar with icons and labels (Profil, Lobby, Vänner, Ranking, Skanna) shows no distinct highlight or active state to indicate the current selected tab.
Why it Matters
Without a clear active state, users may not know which section they are currently viewing, reducing navigation clarity and confidence.
How to Fix
Implement a visible active indicator such as color change, underline, or icon highlight on the currently selected bottom tab.
Issue Highlights
Information Icons Have Small Touch Targets
Major
Accessibility & Input Ergonomics
The Problem
The small circular 'info' icons next to section titles appear smaller than recommended touch target sizes (smaller than about 44x44 pixels) and require precise tapping.
Why it Matters
Small touch targets increase the chance of user errors and make it difficult for users with motor impairments or larger fingers to activate the desired control.
How to Fix
Increase the size of the 'info' icon touch targets to at least 44x44 pixels, or add padding around the icons to enlarge the tappable area without changing visual size.
Issue Highlights
No Obvious Call to Action to Start Selected Game Mode
Major
Flow & States Completeness
The Problem
The UI presents multiple game mode options with buttons and dropdowns, but it is unclear how to proceed after selecting an option. There is no prominent 'Start', 'Play', or equivalent button to initiate the game mode selected.
Why it Matters
Users may be confused about how to begin playing after choosing a game mode, leading to frustration or drop off.
How to Fix
Add a clear, distinct call-to-action button (e.g., 'Start Game') that becomes active once a game mode is selected or directly make the individual buttons actionable to start immediately.
Issue Highlights
Unclear expand/collapse affordance on game mode sections
Major
Strategic Design
The Problem
While some sections like 'Online & AI Play' and 'Party Play' appear expandable/collapsible, the disclosure icons (arrows) and information icons have low contrast and small hit areas, reducing clarity of interaction possibilities.
Why it Matters
Users might miss that certain sections can expand or collapse to reveal additional options, reducing discoverability and ease of navigation.
How to Fix
Increase size and contrast of disclosure icons and improve spacing around them to ensure users easily recognize they are interactive elements that expand sections.
Issue Highlights
Low contrast for smaller text under 'Dagens Utmaning'
Moderate
Color & Contrast
The Problem
The text 'En chans per dag — Song Quiz & Timeline' is displayed in medium purple on a dark purple background, likely failing WCAG AA contrast requirements for small text.
Why it Matters
This text may be difficult to read for people with low vision or in environments with glare.
How to Fix
Adjust the text color to be lighter or increase the background darkness to achieve sufficient contrast ratio.
Issue Highlights
Inconsistent icon border colors in game mode buttons
Moderate
Visual Consistency, Imagery & Media
The Problem
The colored borders and corresponding icons in the 'Online & AI Play' buttons use different colors (cyan, green, red, yellow, orange), but the text and icon colors are inconsistent in brightness and style, particularly the microphone icon which is thinner and less bright.
Why it Matters
Inconsistent icon and border styles can confuse users as these colors may imply different categories or states, increasing cognitive load.
How to Fix
Standardize icon weight and brightness across all buttons, ensuring consistent stroke width and saturation that matches border colors.
Issue Highlights
Low contrast for subtitle text under 'Online & AI Play'
Moderate
Color & Contrast
The Problem
The subtitle text 'Song Quiz mot AI & online. Utmana vänner i Dueller.' appears as light purple on a dark purple background, likely below WCAG AA minimum contrast ratio of 4.5:1 for normal text.
Why it Matters
Low contrast makes the subtitle text harder to read for users with visual impairments or in low-light conditions.
How to Fix
Increase the contrast by lightening the text color or darkening the background to meet at least a 4.5:1 contrast ratio.
Issue Highlights
Low contrast for smaller description text under 'Party Play'
Moderate
Color & Contrast
The Problem
The smaller text 'Spela tillsammans i samma' is displayed in purple on a dark purple background, appearing to fail WCAG AA contrast requirement.
Why it Matters
Users may have difficulty reading this descriptive text, reducing usability and comprehension.
How to Fix
Use a lighter shade for the text or a darker background to satisfy minimum contrast ratios.
Issue Highlights
Misaligned left border accents on expanded and collapsed cards
Moderate
Visual Consistency, Imagery & Media
The Problem
The left color accents on the cards are differently positioned. For example, the 'Online & AI Play' card's left border aligns tightly to the card's edge, but the 'Dagens Utmaning' card's left accent line is offset and thinner, breaking visual consistency.
Why it Matters
Misalignment creates a fragmented visual flow and can make the interface appear less polished and professional.
How to Fix
Align the left color accent borders consistently to the edges for all cards, maintaining the same thickness and vertical length.
Issue Highlights
Lack of clear indication of current screen or section
Moderate
Orientation Missing (Environment/Role/Location)
The Problem
The interface shows several navigation elements and categories, but there is no explicit highlight or label indicating the current active screen or section within the app.
Why it Matters
Users may feel unsure about where they are in the app, causing confusion and reducing ease of use.
How to Fix
Add a clear and consistent active state or breadcrumb to indicate the current location or screen within the app navigation hierarchy.
Issue Highlights
Primary action buttons lack clear call-to-action verbs
Moderate
Conversion & Actions
The Problem
The buttons for selecting game modes such as 'QuickPlay Song Quiz vs AI' and 'Skapa Song Duel' use titles that describe the feature but do not contain explicit action phrases like 'Play' or 'Start Now'. This can make the next step less clear for users.
Why it Matters
Users might hesitate or be uncertain about what will happen when they tap these buttons, potentially reducing conversions or game starts.
How to Fix
Use clearer action-oriented labels that explicitly state what will happen, e.g., 'Play Song Quiz vs AI' or 'Start Song Duel'.
Issue Highlights
Lack of trust indicators for creating public games
Moderate
Tone, Friendliness & Delight
The Problem
The 'Skapa publikt spel' (Create public game) option does not provide any explanation about privacy, data handling, or community behavior policies nearby.
Why it Matters
Users may hesitate to create public games without understanding how their data or participation is managed, risking trust and engagement.
How to Fix
Add short reassuring copy or a tooltip about privacy and community guidelines near the public game creation option to build trust.
Issue Highlights
Too many game mode options visible under Online & AI Play
Moderate
Efficiency & Cognitive Load
The Problem
The Online & AI Play section displays five separate clickable options for different game modes, which may require users to read and evaluate multiple choices before proceeding.
Why it Matters
Having many similar action buttons in one section increases cognitive load and can slow down decision-making, potentially frustrating users.
How to Fix
Consider consolidating some game mode options or providing a more streamlined selection method (e.g., grouped choices or progressive disclosure) to reduce upfront complexity.
Issue Highlights
Lack of visual hierarchy to highlight main game mode
Moderate
Strategic Design
The Problem
The game mode selection list has multiple options with similar style and emphasis, and the overall design lacks a clear visual hierarchy that guides the user to the most recommended or popular choice first.
Why it Matters
Users may feel overwhelmed or unsure which game mode to try first, reducing engagement or causing hesitation to start playing.
How to Fix
Use color, size, or emphasis to highlight the recommended or most popular game mode distinctly from others. Add descriptive badges or visual cues that differentiate key options.
Issue Highlights
Weak hierarchy in section subtitle under 'KnowHit' header
Moderate
Content Readability & Clarity
The Problem
The subtitle 'Välj ett spelläge nedan' is almost the same size and weight as other body text and does not stand out clearly as a subtitle under the main header 'KnowHit'.
Why it Matters
Users may have difficulty understanding the informational structure and flow on the screen, which can reduce efficient scanning and comprehension.
How to Fix
Increase font size or weight or add spacing to visually distinguish the subtitle from the header and body text.
Issue Highlights
Crowded interactive elements within online play section
Moderate
Navigation & Structure
The Problem
The 'Online & AI Play' section contains five button-like options stacked closely together with little vertical spacing, which can cause accidental taps or difficulty in selection on a mobile device.
Why it Matters
Users might have trouble selecting the intended option quickly and accurately, leading to frustration or selection errors.
How to Fix
Increase spacing between each button and/or use grouping or progressive disclosure to reduce visible clickable options at once.
Issue Highlights
List Buttons Too Close Vertically
Moderate
Accessibility & Input Ergonomics
The Problem
The vertically stacked 'QuickPlay Song Quiz vs AI' and 'QuickPlay Timeline Duel vs AI' buttons have very little spacing between them, possibly making it hard to tap one without adjacent activation.
Why it Matters
Closely spaced buttons increase input errors, leading to frustration when users activate the wrong option accidentally.
How to Fix
Add more vertical spacing (5–10 pixels) between the list buttons to create distinct touch areas.
Issue Highlights
Multiple distinct play categories with separate expandable sections
Moderate
Efficiency & Cognitive Load
The Problem
The interface presents multiple game mode categories each with their own expand/collapse toggles (Online & AI Play, Dagens Utmaning, Party Play), requiring repeated decision-making about which category to expand and explore.
Why it Matters
Users must make several on-screen decisions about which category to open, increasing mental effort and potentially causing confusion or decision fatigue.
How to Fix
Reduce the number of primary categories shown at once or default expand the most popular section, simplifying navigation and focus.
Issue Highlights
Expandable Sections Expand but Do Not Confirm Next Steps
Moderate
Flow & States Completeness
The Problem
Some game mode sections are collapsible/expandable, but expanding a section does not provide a clear subsequent action. The UI reveals more buttons but no clear indication on what the next step or destination is after selection.
Why it Matters
Users may open menus out of curiosity but get stuck unsure of what to do next, causing potential disengagement.
How to Fix
Provide contextual guidance or direct navigation targets on selection of buttons within expanded sections, or add labels indicating next step flow.
Issue Highlights
Unlabeled info and expand/collapse icons reduce clarity
Minor
Visual Consistency, Imagery & Media
The Problem
The small info (i) and expand/collapse arrow icons near headings lack visible text labels or tooltips, possibly making their function unclear to some users.
Why it Matters
Users unfamiliar with these icon meanings might hesitate or misunderstand their purpose, reducing efficiency in navigation.
How to Fix
Add accessible labels or tooltips that appear on tap/hover to clarify the icons’ functions.
Issue Highlights
Bright neon colors create tension for casual game mode selection
Minor
Tone, Friendliness & Delight
The Problem
The UI uses bright neon outlines and text colors (cyan, green, red, yellow, orange) which may come across as intense or harsh, potentially clashing with the friendly and casual tone expected for selecting a song quiz game mode.
Why it Matters
Users looking for a relaxed, fun experience might feel the interface is overly intense or aggressive, detracting from delight and playfulness.
How to Fix
Use softer, more muted colors or pastel shades that convey friendliness and approachability, and ensure consistent tone with the purpose of the app as a casual music quiz.
Issue Highlights