Team Selection Screen
The interface uses vibrant colors and clear iconography to effectively differentiate the team options, enhancing user engagement. However, the design could improve by adding more visual feedback on selection and ensuring button prominence for accessibility.
Public

Design Score
Polish Opportunities
Design Perspectives
0To Review
Recommended Fixes by Impact
0Total
Fixes by Category
2
Color & Contrast1
Content Readability & Clarity2
Visual Consistency, Imagery & Media0
Navigation & Structure1
Conversion & Actions0
Tone, Friendliness & Delight2
Accessibility & Input Ergonomics2
Efficiency & Cognitive Load1
Flow & States Completeness1
Strategic DesignRecommended Fixes by Impact
0Critical
4Major
7Moderate
2Minor
Low contrast for 'FIRE' team label text
Major
Color & Contrast
The Problem
The 'FIRE' text uses a bright red color on a dark red background with a glow effect, resulting in low contrast likely below WCAG AA standards for normal text.
Why it Matters
Users with low vision or color blindness may have difficulty reading this team label text, reducing usability and accessibility.
How to Fix
Increase the contrast by using a lighter or more distinct text color, or add a stronger contrasting outline or shadow to enhance readability.
Issue Highlights
Multiple identical 'Select' CTAs cause confusion
Major
Conversion & Actions
The Problem
Each team card has a 'Select' button with the same label, making it unclear if each is a primary CTA or if one should stand out as the main action.
Why it Matters
Users may hesitate or be confused about which 'Select' button to click because all look identical, reducing conversion clarity.
How to Fix
Use clearer unique CTA labels or highlight one primary action to clearly indicate the user's next step, e.g., 'Select Water Team', or use hover states or visual emphasis.
Issue Highlights
Missing indication of what happens after team selection
Major
Flow & States Completeness
The Problem
After selecting a team using the visible 'SELECT' buttons, there is no visible indication or button to proceed to the next step or screen, such as 'Next', 'Confirm', or any progress marker.
Why it Matters
Users may be uncertain if selecting a team immediately proceeds to the next stage or if an additional confirmation or action is required, leading to hesitation or confusion.
How to Fix
Add a clear next step indicator such as a 'Continue' or 'Confirm' button after team selection, or provide feedback that selection automatically advances with clear on-screen instructions.
Issue Highlights
Low contrast for 'ELECTRIC' team label text
Major
Color & Contrast
The Problem
The 'ELECTRIC' text is in a yellow color on an orange and yellow gradient background, resulting in low contrast likely below WCAG AA standards for normal text.
Why it Matters
This makes it difficult for users with visual impairments or certain types of color blindness to easily read the text.
How to Fix
Use a darker or more contrasting text color or add a strong outline or shadow to enhance the text’s visibility.
Issue Highlights
Low textual hierarchy between team names and selection instructions
Moderate
Content Readability & Clarity
The Problem
The team names (WATER, FIRE, NATURE, ELECTRIC) and the instruction text 'CHOOSE WATER, FIRE, ELECTRIC OR NATURE!' at the bottom have similar font weight and style, causing weak distinction between main options and guidance text.
Why it Matters
Users may find it harder to quickly distinguish the main team choices from the instructions, causing slight comprehension delay.
How to Fix
Use a smaller font size or lighter weight for the instruction text compared to the team names, or increase spacing to separate instruction text visually.
Issue Highlights
Card Select Buttons Are Vertically Misaligned
Moderate
Visual Consistency, Imagery & Media
The Problem
The green 'SELECT' buttons on the Water, Fire, Nature, and Electric cards are not aligned horizontally. The Fire card's button is slightly lower than the others.
Why it Matters
Misaligned buttons can cause visual imbalance and reduce the professional appearance of the UI, confusing users about the uniformity of available options.
How to Fix
Align all 'SELECT' buttons on the cards to the same vertical baseline, ensuring consistent spacing from the bottom edge of the card.
Issue Highlights
No Clear Indicator of Current Selection or Focus
Moderate
Orientation Missing (Environment/Role/Location)
The Problem
The interface shows four team options with a 'SELECT' button each, but no visible highlight or active state to indicate which team is currently selected or focused.
Why it Matters
Users may be confused about which team they have chosen or are about to select, leading to uncertainty and potential errors.
How to Fix
Add a visible active state or highlight to the selected/focused team card, such as a border, glow, or color change, to clearly indicate user focus or selection.
Issue Highlights
SELECT buttons are too small for easy touch input
Moderate
Accessibility & Input Ergonomics
The Problem
The SELECT buttons are relatively small compared to the overall card size and appear narrower in height, likely below recommended 44x44 pixels or equivalent touch target size.
Why it Matters
Small touch targets increase the chance of input errors or frustration, especially for users with larger fingers or limited dexterity.
How to Fix
Increase the size of the SELECT buttons or increase tap target padding around them to reach at least 44x44 pixels.
Issue Highlights
Team cards appear visually uniform without clear selection feedback
Moderate
Strategic Design
The Problem
The four team cards (Water, Fire, Nature, Electric) all look very similar in layout and styling, with no clear visual highlight or differentiation indicating which team is currently selected or if any selection has been made.
Why it Matters
Without clear visual feedback on selection, users may be unsure if their input has been registered, causing hesitation or confusion during team choice.
How to Fix
Add a distinctive visual treatment to the selected card, such as a bright outline, scaling effect, or shadow to indicate active selection clearly.
Issue Highlights
Cards are placed closely, increasing risk of accidental taps
Moderate
Accessibility & Input Ergonomics
The Problem
The four team cards are placed in a row with minimal space between them, likely under the recommended 8-10 pixels separation for distinct tap targets.
Why it Matters
Closely spaced interactive elements increase the risk of users accidentally tapping the wrong card, causing errors and frustration.
How to Fix
Increase horizontal spacing between the cards to provide adequate separation for easier, more accurate tapping.
Issue Highlights
Multiple separate 'Select' buttons for team choice
Moderate
Efficiency & Cognitive Load
The Problem
Each team card has its own 'SELECT' button, requiring multiple interaction points rather than a single streamlined selection method.
Why it Matters
Having separate buttons for each choice can increase the number of clicks and micro-steps required, causing slight cognitive load and interaction overhead.
How to Fix
Consider enabling direct card selection on click or tap the entire card to reduce micro-steps and consolidate the selection process.
Issue Highlights
Redundant text instruction below team cards
Minor
Efficiency & Cognitive Load
The Problem
The line 'CHOOSE WATER, FIRE, ELECTRIC OR NATURE!' repeats the same instruction as the page title, offering no new information.
Why it Matters
Repetitive instructions can add slight visual clutter and unnecessary decision confirmation without enhancing clarity.
How to Fix
Remove or repurpose the redundant text to reduce visual clutter and reduce unnecessary reading.
Issue Highlights
Inverted Order of Teams Versus Callout Text
Minor
Visual Consistency, Imagery & Media
The Problem
The callout text at the bottom lists teams as 'WATER, FIRE, ELECTRIC OR NATURE' while the cards from left to right are 'WATER, FIRE, NATURE, ELECTRIC', causing inconsistency in presentation order.
Why it Matters
Inconsistent order of options in text versus visuals can increase cognitive load as users mentally realign the list, reducing clarity and ease of choice.
How to Fix
Update the bottom text to match the visual order of cards from left to right: 'WATER, FIRE, NATURE OR ELECTRIC'.
Issue Highlights